This is a new tutorial series aimed at beginner to Intermediate 3D users using Sketchup, 3D Studio Max. It will take you through the process of creating an Interior visual for a home improvement project for an existing living space. This is something that I did myself recently as I had my Kitchen and living room ripped out and rebuilt. The process of creating a 3D model and producing visuals allowed me to clearly
- Communicate my ideas to the builder and my family
- Test and evaluate different ideas and possibilities
- Reach a consensus on changes and reach a decision effectively and quickly
- Try out diferent interior designs
This article is based on my Masters thesis (M.Sc. Computer Aided Design and Construction) which explored the use of game engines within the architectural industry.
The key research proposition was to understand the extent to which architectural companies use games engines within their industry. The methodology by which the thesis was underpinned was an online questionnaire which was completed by architectural professionals of varying levels within the Midlands area of the UK. The primary aim of the online questionnaire was to understand the awareness of real-time technologies and the extent of its usage within the architectural industry.
Read MoreI have been working on some ancient Indian temple environments for a new series of images I am working on. Architectural details on ancient structures can be really hard to get looking right as the result needs to be more organic and often more detailed. This is a result of many experiements on texture mapping and displacement.
Read MoreA Constant point of development/angst for me has always been character creation since the beginning of the sarbloh warriors game concept. Getting back into it recently has been really interesting. Studying anatomy and using a more image reference based approach has led to an easier work-flow. Looked at a lot of Indian wrestlers and kabbaddi players to try and get away from the western body-built type which is more stockier and less muscle definition. Set about recreating the 17th century Khalsa soldier concept that I created for the original SW game. Since we are no longer restricted to old game technology I decided to bring the character into a next gen quality, which is what i always wanted it to be. This is not textured yet so is presented as a modeling concept only
Read Moreheres another experiment with cloth simulation using wind to simulate a realistic Nishaan Sahib(Flag) animation. I experimented with the diferent values for the cloth to get something reasonably realistic and then i found that if i animated the wind gizmo there was more variation in the simulation. Click read more for the video.
Read MoreNothing much to say really, just a 3D model of a traditional Sikh kirpan. I was aiming to create a fairly simple low polygon model and let the photo texture do the rest of the work. Really enjoyed modelling this one as it has a beautiful curve on the blade. Decided to do an animation of the dagger as if for a virtual exhibition type of display.
Read MoreStill suprised at the lack of Panjabi 3D resources available so heres a traditional wooden Kanga (Hair Comb) 3D model for everyone to download and use. I know its nothing majorly complex but I hope it will be useful. The model is provided in 3ds format with a 512 x 512 texture. Read more for a tutorial on how to use the 3D model in photoshop.
Read MoreHere is an ornament that was traditionally worn by sikh soldiers on their turbans meant for going into battle. The “Chand Tora” is a metal symbol consisting of a crescent and a double edged sword, it is held in place at the front of the turban by woven chainmail cord tied in a pattern within the turban to protect the head from slashing weapons.This particular design was inspired from an image that used to be on the original sarbloh.com website. I mixed it with a circular chakar shape with a bar down the centre that would be used to secure the armour to the turban using metal wire.
Read MoreHere is the papercraft Golden Temple I did a while back for a youth club arts and craft workshop. Feel free to download and print the pdf to do your own workshops. Instructions are on the video and you can usually take a class of about 15 children through it in an hour.
Read MoreBeen messing about with cloth simulation in 3dsmax and i have found some great settings for some ultra stretchy elasticated material or even that gooey alien substance from spiderman 3. check the video in this post.
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