A new sculpture I have been working on for vaisakhi. It is meant to represent "Ek Oangkaar – satgur prasad" = "All from one – realised with the grace of the Guru". #ekonkar #amrit #satguru #kirpa #parshad #grace #spirituality #panjpyare #amritdhari #digitalsculpt #3dprint #3dprinting #sculpture #artsikh
This is a prototype i have been working on for a while and i just had to share it. Next project in the works khalsa action figure toy for DADS… I mean for the kids – yeaaaahhhhhh !
This one’s for all them dads who watched He-Man and ThunderCats (proper cartoons) back in the day and wished for a Sardar Khalsa action toy.
It’s still a long way off yet, in prototyping stages at the moment but will get there, be ready for a pangah !
I was commissioned to create a 3D interactive for the opening of a major new gallery at Thinktank, Birmingham Science Museum for their Marine worlds Gallery. The exhibition would see the skeleton of the UK’s largest example of Ichthyosaurus laid out in full for the first time ever.
Ichthyosaurs were marine predators that looked a lot like dolphins but they were actually reptiles. The skeleton had just been the focus of a two year conservation and research project, revealing that it was the largest Ichthyosaurus in the UK and potentially a new species.
The existing hardware that the interactive was to run on was hooked upto 4 monitors and was being repurposed from an older exhibit. The system was quite old so the interactive had to run at a lower resolution and utilise limited graphics and memory resources. after a few tests on the existing machinery we decided to opt for an animated virtual model with key hotspots, which when clicked gave details about findings from the skeletal renovation.
We first created a 3D model from a conceptual drawing produced for the exhbition. The model was then rigged to a virtual skeleton and then animated and then animated to swim through an underwater scene that we had created in a realtime engine.
The kiosk only had a rollerball for moving the mouse and one button for functions so we had to make the interactive work within these parameters. We allowed users to rotate the 3D model using the rollerball and select key points that would pop up when the camera was near them. An information sheet would display on the screen allowing the user to learn more about the ichthyosaur and the fossil.
The hardest part of the project was making the project look decent on old hardware but we managed to get good performance and an engaging experience for visitors despite the limitations.
3D Interactive Design : Taran Singh
Graphic Design: Kam Samra
Programming support: Divkaran Singh
Special Thanks : Dave Rowan & Luanne Meehitya
So its taken almost a year of development and all the kickstarter support that was raised to develop these statues and it is finally time to send them out to backers. I have made 17 iterations of this model to get it production ready and sometimes it felt like it would never happen. 99 backers on kickstarter helped to make this happen so really grateful for their support.
I have been getting a lot of people contacting me to purchase models of Garja Singh but unfortunately I only have enough for Kickstarter backers. I should have more stock after Vaisakhi time so if you want to be kept up-to-date on new stock availability then please subscribe to our email list below.
My submission for an art exhibition that will be held soon for Bapu Surat Singh a Human Rights Campaigner who is campaigning for Sikh political prisoners in punjab. It is a digital sculpture that will be 3D printed.
Bapu In Defiance
Digital Sculpt 3D Print Resin, January 2016
Size – 500mm
The name Bapu Surat Singh evokes an image of a frail and emaciated old man. But he is more than his body. This sculpture is a tribute to the warrior spirit of Bapu Surat Singh, who despite his physical condition, remains steadfast and stoic in his fight for justice.
While his body may be frail and weak, his spirit is strong and will not be conquered
An art exhibition inspired by Bapu Surat Singh’s campaign for the human rights of Sikh political prisoners
Bapu Surat Singh Khalsa, an 83 year old grandfather, left the comforts and luxuries of his life in the USA, to free Sikh political prisoners in India who have served their sentences but still imprisoned. With God’s blessings we have witnessed the release of 2 prisoners, thanks to Bapu Surat Singh’s campaign.
To mark these testing 365 days, an art exhibition inspired by Bapu Surat Singh’s campaign to free political prisoners will be held
Sat 16th January 2016 – 1pm-8pm
Sun 17th January 2016 – 11am-8pm
Room 5, Guru Nanak Gurdwara Smethwick
128-130 High Street, B66 3AP Smethwick
So I have a new kickstarter project to try and fund the production of this statue of famous 18th century Sikh warrior Garja Singh. Its live on kickstarter now and would be great if you can support it. Press Release for Garja Singh Statue
Free Wallpapers –
Desktop Wallpaper – http://goo.gl/aEnwiD
Mobile Wallpaper – http://goo.gl/PKkGtx
support the project here – www.kickstarter.com/projects/610818206/statue-of-18th-century-sikh-warrior-garja-singh
What I am offering is a chance you to own and to help produce this affordable high quality 12 inch statue, of the famous 18th century Sikh warrior Garja Singh.
A traditional Sikh Dhal hide Shield modelled in 3D Studio Max and Zbrush, textured in Photoshop and rendered in Vray.
Finally got a chance to texture this shield I modelled a while back. Took me a while to crack the normal maps and texturing process but finally getting there.
I worked on this model while doing a game character course with Alex Troufanov who works for ubisoft on the Assassins Creed games. Thoroughly enjoyed the course and learnt so much along the way. All the armor patterns were painted by hand and I used some Punjabi koftgari examples as reference. below is a brief overview of the process we went through
- Anatomy sculpting
- hard surface modeling
- sculpting hi-res detail
- Baking and Normal Maps
- texture painting
I have pretty much started to remodel everything from scratch in hires without worrying about poly counts anymore. The idea is to create low poly models later and bake the detail into normal maps.
This is a standard Sikh Dhaal which has most of the major details added. It also has varying levels of damage that could be animated. For example, if the shield in the game is hit too many times by opponents then it can visually show gradual damage until it is unusable and another must be found by the player.