My submission for an art exhibition that will be held soon for Bapu Surat Singh a Human Rights Campaigner who is campaigning for Sikh political prisoners in punjab. It is a digital sculpture that will be 3D printed.
Bapu In Defiance Digital Sculpt 3D Print Resin, January 2016 Size – 500mm
The name Bapu Surat Singh evokes an image of a frail and emaciated old man. But he is more than his body. This sculpture is a tribute to the warrior spirit of Bapu Surat Singh, who despite his physical condition, remains steadfast and stoic in his fight for justice.
While his body may be frail and weak, his spirit is strong and will not be conquered
An art exhibition inspired by Bapu Surat Singh’s campaign for the human rights of Sikh political prisoners
Bapu Surat Singh Khalsa, an 83 year old grandfather, left the comforts and luxuries of his life in the USA, to free Sikh political prisoners in India who have served their sentences but still imprisoned. With God’s blessings we have witnessed the release of 2 prisoners, thanks to Bapu Surat Singh’s campaign.
To mark these testing 365 days, an art exhibition inspired by Bapu Surat Singh’s campaign to free political prisoners will be held
Sat 16th January 2016 – 1pm-8pm
Sun 17th January 2016 – 11am-8pm
Room 5, Guru Nanak Gurdwara Smethwick
128-130 High Street, B66 3AP Smethwick
So I have a new kickstarter project to try and fund the production of this statue of famous 18th century Sikh warrior Garja Singh. Its live on kickstarter now and would be great if you can support it. Press Release for Garja Singh Statue
A 3D model of an indian Sousson Pata short sword, which has an S curved blade and is heavily influenced by the kukhri. I modeled this a few years back and it was a mess. I tried to use it to dress a character I was working on recently so I decided to remodel it and use it to work out a good 3DS max to zbrush workflow for detailing. I have almost cracked this workflow and also found a few gems along the way like the unwrapping in zbrush – which is brilliant by the way. Working all this out took ages as I had to go back and forth so many times but I’m hoping I can replicate the process easily and get it all right in one go.
I worked on this model while doing a game character course with Alex Troufanov who works for ubisoft on the Assassins Creed games. Thoroughly enjoyed the course and learnt so much along the way. All the armor patterns were painted by hand and I used some Punjabi koftgari examples as reference. below is a brief overview of the process we went through
I have pretty much started to remodel everything from scratch in hires without worrying about poly counts anymore. The idea is to create low poly models later and bake the detail into normal maps.
This is a standard Sikh Dhaal which has most of the major details added. It also has varying levels of damage that could be animated. For example, if the shield in the game is hit too many times by opponents then it can visually show gradual damage until it is unusable and another must be found by the player.
This blog is my exploration of 3D digital arts. Some of the content will relate to the Culture and History of Punjab, games development, Architecture, virtual reality, 3D Animation, PaperCraft and some random stuff I haven't decided on yet.