In mid 2016, I was approached by the Sikh Museum Initiative (SMI) and commissioned to produce a series of interactive 3D exhibits for an exhibition that would explore the history surrounding the Anglo Sikh Wars that took place in 1845. The exhibition would take place at Newarke Houses Museum in Leicester from 11th March to 4th June 2017 and include a series of 7 expert lectures and kids activities.
My role in the project included the overall layout and design of the exhibition space as well as the initial branding and marketing material. I designed a concept for a logo which was further developed by an amazing artist called Kam Singh Samra from Birmingham, his visual design was not only distinctive but was the linchpin for the whole project.
Use of 3D Visualisation to design the space
It became apparent very early on that designing an exhibition to fit in the physical space is very difficult, especially when you are going to be doing most of the work remotely. Therefore in our first visit to the Newarke Houses Museum, the rooms were surveyed to ensure accurate measurements. Read More
Taran3D joined with the Sikh Museums Initiative to recreate one of the 4 Charaina (Body Armour plates) of Guru Gobind Singh ji worn by him in the battle of Bhangani in 1688
The first phase of this project was unveiled at the Third Dasam Granth Seminar in California, USA on 9th April 2016. It featured an interactive digital recreation of one of the 4 armour plates, which features Gurbani from the Akaal Ustat, written by Guru Gobind Singh ji.
“The ability to recreate and share these artefacts in digital form and make them available via modern technology will give future generations of Sikhs access to pieces of history which are either lost or inaccessible”
Taran Singh, 3D Artist
The plate in question is the most damaged of the 4 and missing parts of the pattern were recreated by taking similar sections of the pattern and gurmukhi letters from undamaged parts of the armour.
The whole armour was created from scratch in 3D using low quality catalogue photos. The Gurmukhi was painstakingly hand painted digitally and each component of the gold koftgari pattern was created and then pieced together to make up the full pattern.
We believe given access to the actual artefacts, we could create more accurate and better quality digital representations that can be used to preserve and educate future generations.
The second phase will involve completing the other 3 plates of armour and creating a touch screen based exhibit.
A talented visual artist and friend of mine, David Rowan was commissioned this year by University of Birmingham (research and Cultural Collections) to make work in response to six portraits of former pro and vice chancellors of the University. The first of which was Sir Oliver Lodge.
I had the great pleasure of working on a small part of this project with David. Archival photographs (circa 1904) from the Cadbury Research Library depicting Sir Oliver Lodge at work, constructing experimental radio machines and other devices were re-photographed and used as the basis to ‘re construct’ these objects as 3D models, these machines no longer exist, but now exist as large photographic prints in the Great Hall and elsewhere in the university once again, brought back to life for the duration of the exhibition.
Phantom Walls is the title of Oliver Lodge’s book of 1929. Lodge was the University’s first Principal and his book explored the possibility of an afterlife – an alternative reality beyond death. Rowan takes this as his starting point. His portraits employ photography, video and sculpture to create phantom versions of the originals. In some of his works he brings to life the personal iconography and relationships of the subjects. In others their legacy and social impact is explored. Some of his pieces elevate inanimate objects to a lofty status or tell the stories of other people involved in the life and work of the sitter. All provide a fascinating alternative perspective of these key figures from the University’s history.
Aston Webb building, 16 October 2015 – 17 January 2016
Light app is an Ipad application that is a fun and stimulating tool for lighting buildings by experimenting with combinations of lights to create different effects. It has recently been shortlisted for the CG Architect 3D awards 2015 in the Interactive category. if you haven’t already, then check it out…
You can view the other award nominees on the CG Architect website