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	<title>Taran3D</title>
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	<link>http://www.taran3d.com</link>
	<description>Creative Punjabi 3D Blog</description>
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		<title>Living Room Project Tutorial 1</title>
		<link>http://www.taran3d.com/living-room-project-tutorial</link>
		<comments>http://www.taran3d.com/living-room-project-tutorial#comments</comments>
		<pubDate>Thu, 12 May 2011 15:20:51 +0000</pubDate>
		<dc:creator>Taran</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://www.taran3d.com/?p=248</guid>
		<description><![CDATA[This is a new tutorial series aimed at beginner to Intermediate 3D users using Sketchup, 3D Studio Max. It will take you through the process of creating an Interior visual for a home improvement project for an existing living space. This is something that I did myself recently as I had my Kitchen and living [...]]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>The Use of Game Engines in the Architectural Industry</title>
		<link>http://www.taran3d.com/the-use-of-game-engines-in-architecture-thesis</link>
		<comments>http://www.taran3d.com/the-use-of-game-engines-in-architecture-thesis#comments</comments>
		<pubDate>Sat, 07 May 2011 15:09:51 +0000</pubDate>
		<dc:creator>Taran</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Articles]]></category>

		<guid isPermaLink="false">http://www.taran3d.com/?p=209</guid>
		<description><![CDATA[This article is based on my Masters thesis (M.Sc. Computer Aided Design and Construction) which explored the use of game engines within the architectural industry. The key research proposition was to understand the extent to which architectural companies use games engines within their industry. The methodology by which the thesis was underpinned was an online [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Ancient Temple Pillars &#8211; 3D Mapping</title>
		<link>http://www.taran3d.com/ancient-temple-pillars-3d-mapping</link>
		<comments>http://www.taran3d.com/ancient-temple-pillars-3d-mapping#comments</comments>
		<pubDate>Wed, 04 May 2011 19:27:38 +0000</pubDate>
		<dc:creator>Taran</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Texture Mapping]]></category>
		<category><![CDATA[displacement]]></category>
		<category><![CDATA[ganesh]]></category>
		<category><![CDATA[Normal Mapping]]></category>
		<category><![CDATA[Texturing]]></category>

		<guid isPermaLink="false">http://www.taran3d.com/?p=189</guid>
		<description><![CDATA[I have been working on some ancient Indian temple environments for a new series of images I am working on. Architectural details on ancient structures can be really hard to get looking right as the result needs to be more organic and often more detailed. This is a result of many experiements on texture mapping [...]]]></description>
		<wfw:commentRss>http://www.taran3d.com/ancient-temple-pillars-3d-mapping/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Character Development : Nihang Concept</title>
		<link>http://www.taran3d.com/character-development</link>
		<comments>http://www.taran3d.com/character-development#comments</comments>
		<pubDate>Sat, 27 Nov 2010 13:16:28 +0000</pubDate>
		<dc:creator>Taran</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Modelling]]></category>
		<category><![CDATA[3D model]]></category>
		<category><![CDATA[nihang]]></category>
		<category><![CDATA[sikh]]></category>
		<category><![CDATA[warrior]]></category>

		<guid isPermaLink="false">http://www.taran3d.com/?p=159</guid>
		<description><![CDATA[A Constant point of development/angst for me has always been character creation since the beginning of the sarbloh warriors game concept. Getting back into it recently has been really interesting. Studying anatomy and using a more image reference based approach has led to an easier work-flow. Looked at a lot of Indian wrestlers and kabbaddi [...]]]></description>
		<wfw:commentRss>http://www.taran3d.com/character-development/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Cloth Simulation 2: Wind</title>
		<link>http://www.taran3d.com/cloth-simulation-2wind</link>
		<comments>http://www.taran3d.com/cloth-simulation-2wind#comments</comments>
		<pubDate>Thu, 30 Sep 2010 15:13:36 +0000</pubDate>
		<dc:creator>Taran</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[cloth simulation]]></category>
		<category><![CDATA[nishaan sahib]]></category>

		<guid isPermaLink="false">http://www.taran3d.com/?p=161</guid>
		<description><![CDATA[heres another experiment with cloth simulation using wind to simulate a realistic Nishaan Sahib(Flag) animation. I experimented with the diferent values for the cloth to get something reasonably realistic and then i found that if i animated the wind gizmo there was more variation in the simulation. Click read more for the video. I using [...]]]></description>
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		<slash:comments>2</slash:comments>
		</item>
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		<title>Kirpan 3D Model</title>
		<link>http://www.taran3d.com/kirpan-3d-model</link>
		<comments>http://www.taran3d.com/kirpan-3d-model#comments</comments>
		<pubDate>Sun, 04 Jul 2010 10:11:23 +0000</pubDate>
		<dc:creator>Taran</dc:creator>
				<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[Historical]]></category>
		<category><![CDATA[Modelling]]></category>
		<category><![CDATA[kirpan dagger 3d model]]></category>

		<guid isPermaLink="false">http://www.taran3d.com/?p=129</guid>
		<description><![CDATA[Nothing much to say really, just a 3D model of a traditional Sikh kirpan. I was aiming to create a fairly simple low polygon model and let the photo texture do the rest of the work. Really enjoyed modelling this one as it has a beautiful curve on the blade. Decided to do an animation [...]]]></description>
		<wfw:commentRss>http://www.taran3d.com/kirpan-3d-model/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Free Kanga 3D Model and Photoshop Tutorial</title>
		<link>http://www.taran3d.com/kanga-3d-model-in-photoshop-with-free-model</link>
		<comments>http://www.taran3d.com/kanga-3d-model-in-photoshop-with-free-model#comments</comments>
		<pubDate>Thu, 01 Jul 2010 15:25:54 +0000</pubDate>
		<dc:creator>Taran</dc:creator>
				<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Historical]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://www.taran3d.com/?p=103</guid>
		<description><![CDATA[Still suprised at the lack of Panjabi 3D resources available so heres a traditional wooden Kanga (Hair Comb) 3D model for everyone to download and use. I know its nothing majorly complex but I hope it will be useful. The model is provided in 3ds format with a 512 x 512 texture. Read more for [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Turban Armour (Chand Tora)</title>
		<link>http://www.taran3d.com/turban-armour-chand-tora-2</link>
		<comments>http://www.taran3d.com/turban-armour-chand-tora-2#comments</comments>
		<pubDate>Fri, 14 May 2010 14:17:03 +0000</pubDate>
		<dc:creator>Taran</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Historical]]></category>
		<category><![CDATA[Modelling]]></category>

		<guid isPermaLink="false">http://www.taran3d.com/?p=84</guid>
		<description><![CDATA[Here is an ornament that was traditionally worn by sikh soldiers on their turbans meant for going into battle. The &#8220;Chand Tora&#8221; is a metal symbol consisting of a crescent and a double edged sword, it is held in place at the front of the turban by woven chainmail cord tied in a pattern within [...]]]></description>
		<wfw:commentRss>http://www.taran3d.com/turban-armour-chand-tora-2/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Papercraft Golden Temple</title>
		<link>http://www.taran3d.com/papercraft-golden-temple</link>
		<comments>http://www.taran3d.com/papercraft-golden-temple#comments</comments>
		<pubDate>Fri, 14 May 2010 14:05:59 +0000</pubDate>
		<dc:creator>Taran</dc:creator>
				<category><![CDATA[PaperCraft]]></category>

		<guid isPermaLink="false">http://www.taran3d.com/?p=75</guid>
		<description><![CDATA[Here is the papercraft Golden Temple I did a while back for a youth club arts and craft workshop. Feel free to download and print the pdf to do your own workshops. Instructions are on the video and you can usually take a class of about 15 children through it in an hour. unwrapped layout [...]]]></description>
		<wfw:commentRss>http://www.taran3d.com/papercraft-golden-temple/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Cloth Simulation 1: Bungee</title>
		<link>http://www.taran3d.com/bungee-cloth-simulation</link>
		<comments>http://www.taran3d.com/bungee-cloth-simulation#comments</comments>
		<pubDate>Fri, 14 May 2010 01:18:05 +0000</pubDate>
		<dc:creator>Taran</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Simulation]]></category>

		<guid isPermaLink="false">http://www.sarblohwarriors.co.uk/?p=35</guid>
		<description><![CDATA[Been messing about with cloth simulation in 3dsmax and i have found some great settings for some ultra stretchy elasticated material or even that gooey alien substance from spiderman 3. check the video in this post.]]></description>
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		<slash:comments>4</slash:comments>
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